C.03 — War
Staying safe
Meridian is a war server, but new players, builders and traders are protected where it matters.
While you're new
- New player protectionFor your first hour of play, mobs can't hurt you. The timer only counts while you're online.
- Starter kitStone tools, leather armour, bread, torches and a bed on your first join.
- CampsNo town yet? Crouch and place a campfire in the wilderness and the chunk is yours for a week. See Towns & camps.
Keeping your items
- Spawn protectionAfter
/t spawn,/n spawnor respawning, you keep your items if you die before travelling 8 chunks./protection hidehides the countdown. - Border protectionDie in the wilderness within 4 chunks of a town (outside siege zones) and you keep your items.
- Battle sessionsWhile a siege battle session is running, everyone keeps their inventory on death.
- Town vaults
/tvis storage shared by your whole town, safe inside your claims. See Gold & money.
Protected by staff
- Nothing is lost for goodEvery block placed or broken is logged, so griefing can be traced and rolled back.
- No x-rayOres stay hidden from x-ray clients until you actually uncover them.
- AnticheatHacked clients are detected and dealt with.
- No VPNsNobody can dodge a ban with a VPN or proxy.
- Report a player
/report <player> <reason>alerts online staff. Every ban and mute is public on the stats website.
MERIDIAN