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C.03 — War

Staying safe

Meridian is a war server, but new players, builders and traders are protected where it matters.

While you're new

  • New player protectionFor your first hour of play, mobs can't hurt you. The timer only counts while you're online.
  • Starter kitStone tools, leather armour, bread, torches and a bed on your first join.
  • CampsNo town yet? Crouch and place a campfire in the wilderness and the chunk is yours for a week. See Towns & camps.

Keeping your items

  • Spawn protectionAfter /t spawn, /n spawn or respawning, you keep your items if you die before travelling 8 chunks. /protection hide hides the countdown.
  • Border protectionDie in the wilderness within 4 chunks of a town (outside siege zones) and you keep your items.
  • Battle sessionsWhile a siege battle session is running, everyone keeps their inventory on death.
  • Town vaults/tv is storage shared by your whole town, safe inside your claims. See Gold & money.

Protected by staff

  • Nothing is lost for goodEvery block placed or broken is logged, so griefing can be traced and rolled back.
  • No x-rayOres stay hidden from x-ray clients until you actually uncover them.
  • AnticheatHacked clients are detected and dealt with.
  • No VPNsNobody can dodge a ban with a VPN or proxy.
  • Report a player/report <player> <reason> alerts online staff. Every ban and mute is public on the stats website.