D.01 — Economy
Gold & money
Meridian's money is real gold. There's no invisible bank balance: your gold is what you carry.
How your balance works
- What countsGold ingots count as 1 and gold blocks as 9. Gold in your inventory counts, including gold inside shulker boxes you're carrying. Your ender chest doesn't.
- Check it
/bal, or/baltopfor the richest players. - Pay someone
/pay <player> <amount>. The gold leaves your inventory and appears in theirs, even if they're offline. - Keep it safeBecause gold is physical, you can lose it if you die. Store savings in your town vaults or a chest you trust.
- DyingEach death costs 1 gold. If another player killed you, it goes to them.
Ways to earn
- MiningGold ore is found all over the world. Nether gold ore doesn't exist, and zombified piglins don't drop gold, so gold keeps its value.
- Chest shopsSell anything to other players, even while you're offline. See Shops.
- BountiesKill a player with a price on their head and collect the reward.
- CompaniesOwn shares and collect dividends. See Companies.
Bounties
- Hunt for goldPlace a price on a player's head, or collect one. See Bounties.
Town money
- Town bank
/t deposit <amount>to put gold in. Mayors can/t withdraw <amount>. Nations have the same with/n. - UpkeepEvery day a town pays 10 gold and a nation pays 100 gold to stay running. A town that can't pay goes into debt and becomes bankrupt.
- TaxesMayors can charge residents a daily tax with
/t set taxes <amount>, and nations can tax their towns. - Town vaults
/tvopens storage shared by the whole town. The first vault is free; more cost 64, 128, 256, 512, 768 and 1,024 gold (7 in total), and each extra row costs 32. Paid from the town bank by the mayor. - Shop cut5% of every chest-shop sale goes to the bank of the town the shop stands in.
- Changing a shop's priceCosts 50 gold, so people can't undercut each other every minute.
Town and nation costs
| What | Cost (gold) |
|---|---|
| Found a town | 128 |
| Claim a chunk | 8, rising by 1 for each chunk you own |
| Buy a bonus chunk | 25, rising by 1 each time |
| Outpost | 80 |
| Found a nation | 500 |
| Rename a town or nation | 10 |
| Reclaim your ruined town | 500 |
| Town upkeep | 10 a day |
| Nation upkeep | 100 a day |
| Town spawn to your own town | 1 |
| Town spawn to another town in your nation | 3 |
MERIDIAN